Fusion 360



Laser cut box

The inspiration for this box comes from the studio where I live. The shape of the space is like the Letter 'H', in which two studios are connected to each other with a narrow trasition space between them. Therefore, I started with creating one side first (my room) and then the public space and then the other side (my roomate's room). Following is the process:

                                          



To make the process much easier, I reflected the model upside down so for the following picture, the upper face is the floor and the lower side is the ceiling.
Finally, this is the model  is of my living space in 1:20 scale.

To make the model looks more interesting, I added my favourite quote from Steve Jobs 
'Stay Hungry, Stay Foolish' on the surface and then in between I put my Chinese zodiac sign 'dragon'.
I extruded these sketches therefore it will be more artistic and beautiful (as I want to laser cut it later into a key pendant in a smaller scale)





I aligned the components several times before I got this picture to make it look more neat and clear.




Coffee Cup (3D model

It takes me a few days to think about what I am gonna to make for the 3D model and finally I decided to make my personalize cup. The dimension of the body of the cup is based on the information find on the internet. Following is my first approach:






My cup is roughly this shape, and then I'm thinking about how to handle the details of the lid, or how to make the cup more convenient to use. In this regard, I refer to the design of the coffee cup. I decided to make a "pucker" lep whereby the drink is accessed through the lid rather than the cup.  First of all, I have to make an outlet in the cup lid. To achieved this, I increased the height of a part of the lip and peeled off a small sections from the surface therefore the outlet can protrude.






At this step I got stuck and didn't how to continue. After a long time research on the internet, I decided to make a vent first amd then continue on the outlet. First, I made a small hole in the middle, but then I thought it was too small and it will take a long time to cool the water. Therefore, I made a large control vent, which can be turned on or off.
And then I found a standard of the cup lip design from internet 'a higher dome, ergonomic lip, oval slot. With this information, I kept continue working on the outlet to approach this standard. Also, I have looked through some pictures of coffee cup design. Following is my approach:

The top surface finished and I am quite satified with this so the only thing is to hollow the bottom of the lid .


I use 'fillet' to round the corner therefore is will be more comfortable and I won't get hurt because of the sharpness.
When I combined the lip and body together, that is what it looks like.
I stopped here for a few days because I haven't thought of a better idea how to improve my cup. 
Then one day  I accidentally got burnt during baking, so I was thinking about how to design the cup body to reduce heat transfer, so as not to get burned. Thus, I planned to add a layer of insulation so that I don't have to drectly touch the cup body.



After this, I thought I finished my model and next step is rendering. The first idea that came to my mind was wood. I like wooden crafts very much, so I want to try it out, if the whole cup is wooden, then the insulating ring is dark wood. However, the cup will look dull as the dark color, in this case, I replace the some of the ring into white leather which make it look more 
lively.





After that, I tried to change the material of the body to black leather which looks more real and elegant as the first more I think it is more like a craft.


I made some small modifications on the first design and put them on the grass. This picture looks very real. The cup here looks like a wine barrel, which is an interesting sight.




Initial (3D model)

To start with the letter Y, it is difficult to connect with the next letter B, because the letter Y consists of only three thin lines and cannot form an internal space. With this in mind, I tried to flatten the line to a surface and found that when the line was stretched, it looked like a heart, as shown in the image below. This shape provides a good internal space and still maintains the general shape of Y.



B is the middle letter, and I found it is more interesting if the model has some rotation. Therefore, when I created shape B, I rotated it slightly so that the protruding part at the top of the letter B corresponds to the concave part in the middle of the letter Y.


For the final part H, the design is also a difficult process, because the middle of the part H is just a horizontal line. My idea is the same as when designing the letter Y. I stretched the line vertically to make the surface larger. Then, I found the shape is too dull, so I added some sharp elements to the shape.

I connected all three shapes and hollowed out to provide internal space. I don’t like something that looks heavy, so I only gave the model little thickness. (The following is the cross section of each letter)

Next, I try to render it with some interesting materials to see its appearance. I started with my favorite material, wood, and applied it to the entire model. Then I found that when I use different materials to outline the edges, it will be more vivid. After trying several colors, the glossy blue is the best color.


After that, I tried different materials and applied them to different faces to see their appearance. Finally, after I tested all the materials which can be applied on the face, this is what the model looks like. I found this combination is supper cool and each differnt part is made from different material. 


After two attempts of the rendering, I found that the material combination I chose all dull and not very shiny. Therefore, in this attempt, I used the glossy black metal and adject the reflection to the maximum. The surface of the model reflects the environment very well and looks shiny under the sun. 





Exercise 1: Box

Create the profile sketch of the body of the box using Rectangle and Dimension sketch tool (shortcut:R and D)

That is what I get after extrude the face



Use Fillet to round the corner

Shell the box

and then split it from the mid-plane



Extrude the inside circle on the sketch (can't figure out how to make the white piece disappear).



and then extrude the area between two circle 

                                     

Do the same sketch on the other side of the box by putting a new sketch on the surface


Only extrude the area between circles


Finally this is my box after join together 


Exercise 2: Stamp

I create a new component and do the sketch first


Extrude it

and then import the SVG on the top surface


Draw a small circle on the bottom of the solid and create a offset plane on the top and make a larger circle


Create a new sketch on the left hand plane


 Extrude it and move to middle


Use loft to connect two circles

Use Fillet the round the corner

Finally, this is my stamp.



Exercise 3: Vase

Create the sketch of a half side of the vase 
Use Revolve to form the body


Use offset plane to separate the bodies two parts


Start a new sketch and draw a smaller circle on the top

 Exture it

 Do the same thing again on the bottom and extrude from top to the bottom to make it hollow


Separate the bottom part of the body into two parts (Same as doing on tht top)

Draw two parallel line of the vase face


Extrude it

 Do the circular pattern for one side

Then do the same thing for the otherside and here is what I get at last.


Exercise 4: Don't know what is it but just try different tools (Following is my process)





























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